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Now OtherSide have seemingly given up, for one reason or another, selling the licensed rights to Tencent to take over its development. All of this was taking place while the game’s development struggled and a number of employees departed in late 2019 and early 2020, despite progress seeming to be made with the release gameplay teasers. Starbreeze Studios then invested $12 million for publishing rights on the game, but in the wake of that company’s financial problems, they returned the rights and OtherSide intended to self-publish. They then granted the rights to System Shock 3’s development to OtherSide Entertainment (founded by Looking Glass designer Paul Neurath) in 2015, luring Warren Spector, the producer on the original game, to join its development. However, Nightdive Studios were able to eventually acquire the rights and release an updated version of System Shock 2 in 2013, before also acquiring the full rights to the series.
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Since the release of System Shock 2, the rights and ownership of the IP were left in dispute between EA and Meadowbrook Insurance Group who had acquired Looking Glass Studios after its closure. System Shock 3’s development has been a tricky proposition over the years.
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